Edits can go wrong anywhere and at any time but there are certain things that guide this. Firstly DO NOT leave all the work to one person. If you let them do all the work on their own laptops at home on a different software then proceed to bring it into class for the whole group to see, it will corrupt and loose work. Another problem that can go wrong with editing in a group is not telling everyone what changes you've made. This can be problematic as others may disagree or have better options to improve it.
- How to capture material and begin the rough edit.
Naming all of your files (and deleting bad shots) is a good place to start because you can then see what you're putting into the timeline. Also writing down which shots you prefer is extremely helpful and saves a lot of time. Beginning to edit can be tricky without knowing what you want where, therefore starting with a paper edit with a rough idea with which scenes you want where is very helpful.
Rough Timeline:
- Black fade in
- B - roll buskers setting up , focus in title card. Ambient sound.
- Positives of busking interview (money making etc.)
- B - roll (people throwing money)
- Online media shift
- B - roll headphones
- Escalation
- B - roll homeless people
- Happy ending - People talking about passion for music.
*As we worked through the edit, we realised that this timeline didn't portray the narrative we set out to get. Therefore we created a new one with the interview footage we had:
We could then use the interview as the main bulk part of the film and put different montage's over the top to cover cuts.
- Feedback on your work so far.
Friday Checklist:
- Older busker (piano guy) questions
- Young busker (interview in shop) questions
- Community question ('Do you make more money working together as buskers')
- Zoomed in headphones
- Animated soundtrack to show consumption of music
- Shot of someone tapping their feet.
- Establishing shop of shop outside.
2 - Continue editing your Creative Project.
- Reading: Rabiger, M. (2004) Directing the Documentary, London: Focal Press. 34 Editing: The End Game.
- Diagnosis: Making a flow chart. After considerable editing, a debilitating familiarity sets in. You lose objectivity and feel your ability to make judgements departing. Every alternative version looks similar, and all seem too long. Firstly, make a flow chart or block diagram, of your film to gain an overview of its ideas and intentions. Make a second to show the working cut to a trial audience of a chosen few.
- Making use of your critics. Ask yourself questions and take into account everyone's opinions.
- Editing practices. Most documentary editing involves compression, and a long statement can be unfairly reduced to serve the film but misrepresent the speakers original pronouncement. You have to be ready to defend and justify every such device in your narrative flow.
- Public showing. Legal and ethical issues with subjects.
























